Emulating the fight of Balin's Tomb
Vivid » Devlog
What is the experience I am aiming for? It's a wide question, but to narrow it down - to have the players and GM make choices that would make them enact dramatic and dynamic scenes such as the fight against the troll in Balin's Tomb.
Vivid
Draw, describe, decide - action!
Status | In development |
Category | Physical game |
Author | Eran Aviram |
Tags | Fantasy, roleplay, Tabletop, Tabletop role-playing game |
More posts
- October development summary35 days ago
- Many small improvements, bundled upFeb 12, 2024
- September playtest summarySep 25, 2023
- Three and a half humans, goblinorcs and wyrmsAug 07, 2023
- Signature and motivation to focus your characterJul 17, 2023
- Magic items turn to dust, and that's a good thingJul 13, 2023
- June playtest summaryJun 26, 2023
- Colour-coded challenge ranksMay 22, 2023
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